Swords and sandals 3 su
This allows you to be more agile and deal more damage with ranged weapons. Agility: increases your walk range, jump range, speed and ranged damage and makes you a rogue if you invest more points on agility.This allows you to have more mana and use spells more frequently (not the cooldown, but that you have mana to use spells more often. Intellect: Increases your mana, mana regenaration and spell damage in magic spells and makes you a mage if you invest more points on intellect.This allows you to use taunts more effectively in combat and you gain more damage when using instruments. Charisma: Increases your ability to taunt and makes you a bard if you invest more points on charisma.Vitality: Increases your health and durability and makes you a tank if you invest more points on vitality, This allows you to survive longer in combat.And you can push away enemies further away. Strength: Increases melee damage and makes you a warrior if you invest more points on strength, This makes you more capable of using melee weapons.For every three points, a one unit bonus is added.The game have 120 skills to be distributed in character creation, they are: There are equipment that improves your positive/negative alignment.Ī talent called Conviction in the School of Survival that improves the amount of alignment you earn when you spare/kill an opponent in a battle. You do not earn any alignment value either by tearing off in the middle of the battle.
![swords and sandals 3 su swords and sandals 3 su](https://i.ytimg.com/vi/l5ft4Np2UM8/maxresdefault.jpg)
You are also unable to choose if the battle ends earlier because you tear off opponent's arms/legs with a critical power attack. You are NOT able to choose if you defeat your opponent by magic spells or pushing them off the edge. You can still choose whether to spare or kill if you defeat your opponenet by alignment special attack or taunt attack. Alignment +1 if you spare your opponent -1 if you kill.
![swords and sandals 3 su swords and sandals 3 su](https://i.ytimg.com/vi/8EziS3OlC80/maxresdefault.jpg)
Divine blessing is when you go to battle with someone who has a neutral or positive alignment, and heals your health and magicka equal to half of your alignment.Holy Smite is when you go to battle with someone who has a negative alignment, and does damage equal to half your alignment.In battle, you will get an action called either Holy Smite or Divine Blessing. A neutral person who has spared 50 people, will have 50 alignment and earn 5% extra experience.A neutral person who has spared 5 people, will have 5 alignment and earn 0.5% extra experience.You get +0.1% bonus percentage on experience earned for each positive point of alignment. Positive alignment occurs when you spare a foe. You get no bonus at all in this alignment. You can also check the shield in the background of the picture in the top-right corner of the Arena screen.Looking at your Character's picture above the Character Menu button (the shield background will be black and red if you are unholy, white and blue if you are holy, and silver if you are neutral.).Going to Mr Muji's Swordsmaster (He will say "Greetings, my friend.").Checking your character profile (Before battles and in the character menu).In other words it can be as high as +60, or as low as -60. For example a Lv 6 gladiator can have a maximum absolute value of 60. The maximum absolute value of positive/negative alignment is determined by level which is Level * 10. When alignment is negative, the status of your alignment is evil.
![swords and sandals 3 su swords and sandals 3 su](https://games.softpedia.com/screenshots/Swords-and-Sandals-3-Solo-Ultratus_3.jpg)
When alignment is positive, the status of your alignment is good.4 Factors affecting alignment in Swords and Sandals.